Flea's can jump times higher than their own height. In human terms this is equal to a 6ft. The most dangerous animal in the world is the common housefly. Because of their habits of visiting animal waste, they transmit more diseases than any other animal.
In the discussion of my last postPhilippa Cowderoy and Geoff Hart brought up an interesting question around esports in VR. Will e-sports in VR ever become a thing? I was actually there at the start of the dawn of esports as a whole - I ran "News From The Front", a website which covered the competitive Quake scene back in It may actually have been the first dedicated esports news site in the world.
And more recently, I've gotten back into PvP games and esports with the game DOTA2, which has consumed an enormous amount of my time over the last year or so. I should stress at this point that I don't have a professional dog in the esports race: I'm mostly interested in creating single-player experiences, often with heavy RPG bents.
Whilst Left-Hand Path is certainly difficult, inspired as it is by Dark Souls, it's not PvP, and my next major game will probably also be a single-player experience.
So I have no financial interest in pushing the whole VR esport concept. Nonetheless, the esport question is fascinating to me.
In five years, will we be seeing the equivalent of The International in VR? We're further along than you might think Well, in actual fact you could have watched this year's International in VR. It's not quite ready for prime time yet - I still prefer the big-screen-with-snacks approach to DOTA game watching - but it's evidence that VR's advancing on the esport thing much faster than you might think.
In fact, there's been an esport tournament in VR in just the last week.
Eleven, the spookily-accurate VR table tennis simjust held its first Virtual Reality tournament, in which 32 players around the world competed in a completely virtual space. From all reports, the tournament went off very well, and more similar contests are likely to be on the way.
Meanwhile, other VR games are already popular and esport-ready. Onwardwhich is essentially Counterstrike in VR, has a peak concurrent player count of around every day, making it one of the 10 or 11 most popular VR experiences on Steam of any kind.
Players report spending hours in-game sniping at each other. And Echo Arenaa weird-but-cool zero-G Frisbee game, is probably even more popular.
Concurrent player numbers are hard to acquire because it's on the Oculus platform, but it has certainly sold well and gotten breathlessly positive reviews even from non-gamers. Many other VR games boast popular coop modes, from zombie-blaster Arizona Sunshine to forearm-punishing archery game Elven Assassin.
Some of them are even effectively coop-only: Bridge Crew, as immortalised in this Penny Arcade comic strip There are already a lot of people in VR competing or cooperating. It's very important to clearly hold one dichotomy in your head when you're thinking about VR entertainment as a whole.
These things simultaneously are computer games - fast, fun, violent, and not limited by reality - and aren't computer games. They're physical experiences, using an interface that's far, far closer to Real Life than the gamepad-mediated world of computer gaming.
If you can play table tennis, you can play Eleven. Absolutely no computer gaming experience required. And the experience is very much like playing table tennis with a friend - it feels right, it's fun, it's a good social experience - but doesn't require the two of you to be present in the same physical space.
Added to that, head-and-hands visualisation of another person turns out to be surprisingly powerful in communicating presence. It's much better even than a video call in many ways: A good physical representation of the space you're in helps even more, as does a powerful shared context - that's why table tennis, pool, or Star Trek all work so well.
So if nothing else, VR offers the chance to play pool with your friends on another continent, whenever you want. That's a pretty world-changing offer all by itself. VR is also, by its nature, physical. For some people that's a downside:Skinsmoke (talk) , 20 July (UTC) You've made a huge mess of the category system.
First of all "Rural City" is only a name given to LGA which have a city located with the . A two week Tour de France? Non. Or to use the phrase beloved of many a French hotelier, c’est pas possible.
Still it’s good to question established ideas and tenets. There’s no rule that says the Tour de France must be three weeks long and if there were, we should question that too. Brian. Popularity in India: Cricket is a very interesting game.
It is a very popular sports in India. It is a very popular sports in India.
Indian cricket team is a powerful side in all three major cricket formats, viz. Test cricket (first class cricket), 50 over One-day cricket, and Twenty (limited to 20 overs each) cricket. charitable institutions, or companies, an interesting scheme to defray costs. Their names appear modestly in the lower comer of each page.
Sections of the book are headed by very good, almost full-page color illustrations of critically endangered birds. Sep 05, · The match was very exciting ad there was huge gathering at Karachi Stadium.
The players of Pakistani cricket team and West Indian cricket team were in high spirit of nationalism and self power of playing. Cricket is very interesting outdoor game. It is known as a gentleman’s game.
It is very popular and enjoyed all over the world. It creates the sense of discipline, team-spirit, fellow-feelings, and the spirit of sportsmanship.